219 private links
"this sellout manual serves only the lazy and small. Those who bestow sellouthood upon their former heroes are driven to do so by, first and foremost, the unshakable need to reduce. The average one of us - a taker-in of various and constant media, is absolutely overwhelmed - as he or she should be - with the sheer volume of artistic output in every conceivable medium given to the world every day - it is simply too much to begin to process or comprehend - and so we are forced to try to sort, to reduce. We designate, we label, we diminish, we create hierarchies and categories."
more on the Murdoch/Microsoft thing, because it's just crazy
"Microsoft is ready to pay Rupert Murdoch's News Corp. to remove its news content from Google" Oh wow :o !
on 00s rock and indie music
"3D scanning with a plain webcam"
lulz
"Why hasn't anyone harnessed the power of pretending to make work a bit more fun. For the same reason so many games are just a bit, you know, much. It's that inability to be subtle, that desire, shared by games companies and brand-marketing people alike to go too far, to do too much."
Choose Your Own Adventure books visualisations !
It's the story of the sysadmin charged with shutting down the first and only functional AI, which no one can figure out a reason to save -- and it's the story of the AI's bid to save its own life by fixing the Unix 32-bit rollover problem.
snes emulator in FLASH
a useful information website
Another World fully in javascript !
"Create and collaborate (in real-time) interactive UI mockups for your software and websites."
fuck flash
"LivingConcepts was written to enable students of the Algorithmic Art and Artificial Intelligence class given by Prof. Remko Scha at the University of Amsterdam to explore the often difficult concepts that are presented in the course. "
"Indie Brawl is a multiplayer, 2-dimensional fighting game that pits some of the most famous characters from indie games against each other. Think of it as an indie version of Super Smash Brothers."
graham linehan's blog
Zerkalo began as a musical collaboration between composers Victoria Lukas (Inkamera, Weltgeist) and Heinrich Mueller (dopplereffekt, japanese telecom, arpanet etc).
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The goal is to make a nighttime cityscape that is mostly made of lights and suggestions rather than real detail.
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The city will be entirely procedurally generated. That is, the program will contain no art assets. No textures. No models. Everything must be built from scratch at startup.
"Cinematic and exquisitely colored, Luxigon's work certainly puts them at the very top of their field: they produce knock-out images of unbuilt architecture in as accurate and seductive a way possible"
"aims to design the first every fully biological (no silicon components) amorphous massively-parallel robot"
"Corridors make science-fiction believable, because they're so utilitarian by nature - really they're just a conduit to get from one (often overblown) set to another. So if any thought or love is put into one, if the production designer is smart enough to realise that corridors are the foundation on which larger sets are 'sold' to viewers, movie magic is close at hand."