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Slate is a window management application similar to Divvy and SizeUp (except better and free!). Originally written to replace them due to some limitations in how each work, it attempts to overcome them by simply being extremely configurable. As a result, it may be a bit daunting to get configured, but once it is done, the benefit is huge.
Slate currently works on Mac OS X 10.6 and above
(free for up to 15 people)
In my thesis I present my work on automatically and semi-automatically converting high resolution images into an output that approximates the manual results of pixel artists. This is a multi-step, iterative algorithm that simultaneously solves for a palette and a mapping of segments of the input image to pixels in the output. The proposed tools gives the user flexible influence on the output and the ability to work anywhere between a purely automated and purely manual process.
OnAudioFilterRead is called everytime a chunk of audio is routed through the filter (this happens frequently, every ~20ms depending on the samplerate and platform). The audio data is an array of floats ranging from [-1.0f;1.0f] and contains audio from the previous filter in the chain or the AudioClip on the AudioSource. If this is the first filter in the chain and a clip isn't attached to the audio source this filter will be 'played'. That way you can use the filter as the audio clip, procedurally generating audio.
Dialogue system à la Twine, but works in Unity too!