219 private links
a visual history of games controllers
Wii's Miis -VS- X360's NXE Avatars -VS- Sony's Home
Uru goes opensource, finally
they're still alive :o !
on the game industry being against the second hand market...
8bit games in 3d
the cancer killing videogames
by Leigh Alexander
wow
"Around the end of last year Louis and me had a back-and-forth email discussion about war games with Tale of Tales. Time to post that here. "
the old puzzle document for Grim Fandango
RPS on multiplayer
small cute experimental games.. .see also http://www.kongregate.com/accounts/danielben
"The Unfinished Swan is a surreal maze game set in an entirely white world.
Fortunately you can splatter paint to help you find your way out. "
nice flash game... Flashback + Portal + Mirror's Edge
The Frotzophone is an interface for making music with interactive fiction. The topography simulated in the game is used to generate sound, as is the player's path through the game. A Frotzophone "performance" looks just like playing a text adventure; but in addition to playing a game, you're also playing music.
“Is the camera meant to represent our eyes, a camera lens, or a gun sight?”
Interesting aesthetic. "call it the first cyberpunk MMO: a virtual world about virtual worlds, in which your avatar is an avatar, the NPCs play NPCs, and you explore a multiverse in which you might be in realistic historical surroundings one minute, and cartoon fantasy ones the next. Everything changes, even your own appearance, and nothing is even pretending to be real."
the PS2 bonus of HL1 remade for PC
robots, bombs & swords
"It’s a gentleman who’s playing through the series-best Hitman: Blood Money missions in the stupidest way possible."
assembled screenshots and maps from videogames - especially old ones
as alice said : "It's PMOG meets EVE!"
From the makers of Off-Road Velociraptor Safari comes Blurst, a home for accidentally awesome games. Debuting soon with five titles, including Jetpack Brontosaurus and Minotaur China Shop, with new games every eight weeks.
On EA Games support for the Spore accounts ;)
"levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors."
"a top-down run and gun computer game developed by the Bitmap Brothers" "The setting is a steampunk Victorian era England."