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In my thesis I present my work on automatically and semi-automatically converting high resolution images into an output that approximates the manual results of pixel artists. This is a multi-step, iterative algorithm that simultaneously solves for a palette and a mapping of segments of the input image to pixels in the output. The proposed tools gives the user flexible influence on the output and the ability to work anywhere between a purely automated and purely manual process.
The Salvage | Sci-fi artifact hunting via destructible terrain
Easy isometric pixel art builder : http://www.themaninblue.com/experiment/Cubescape/load.php?id=741
lego pixel art reinterpretations of well known characters
"Passage is meant to be a memento mori game. It presents an entire life, from young adulthood through old age and death, in the span of five minutes. Of course, it's a game, not a painting or a film, so the choices that you make as the player are crucial.
Jason Rohrer’s free indie experiment Passage is a pixel-art, 256 colour maze game, of sorts. While you can head in several directions, there’s only one ultimate destination - and that’s your death.
sprites !