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Will Wright, the designer of SimCity, SimEarth, SimAnt, and other popular games from Maxis, gave a talk at Terry Winograd’s user interface class at Stanford, in 1996 (before the release of The Sims in 2000).
At the end of the talk, he demonstrated an early version of The Sims, called Dollhouse at the time. I attended the talk and took notes, which this article elaborates on.
Will Wright Interview
"This is the prototype for the soul of The Sims, which Will Wright wrote on January 23, 1997."
"People are paying for the game. right? I mean, it's their game. They bought it. I don't feel right as a designer locking them out and forcing them to watch my cutscenes, and play this level before they get to that level."
Will Wright, creator of the video games "Sim City," "The Sims," and the forthcoming "Spore," will speak (with Brian Eno) on playing with time.
new Will Wright's game (after Sim City & the Sims, basically).