219 private links
The Salvage | Sci-fi artifact hunting via destructible terrain
where implementing ideas that a player may never experience is not a failure but the defining characteristic of interactive media
Indie game studio by Jim Rossignol of RPS
An explosion is heard from the depths of the SPACESHIP. An alarm goes off.
"They would go on to fill their game world with the zone's rusting fences and collapsing grain silos, but that was not all that came with the material: the landscape and its decaying architecture was already charged with mythology—with narrative. "
apparently the Steam-version of Rockstar’s Max Payne 2 incorporates the No-CD crack of the now-defunct Myth group. Or, at least, that’s the only feasible explanation of why the group’s ASCII logo appears when nosing at the executable in a hex editor.
about Mario Segale, the guy who obviously inspired Super Mario's name
"What it does tell us, however, is how desperate some pockets of our national press have become to vilify video games in an age when public understanding and appreciation of the medium is at an all-time high. "
"A collection of RPG-themed mini-game gags that make you feel like you've embarked on a full-fledged adventure. You can start from the beginning and play in order, or jump around and even play the last scene first."
a parody of facebook games
deconstructing Super Mario Bros
3D rogue-like with retro look (but in 3D !!!)
Legend of Zelda as a Wolfenstein3D-like
their "rating summaries" of games are... strange
"Why hasn't anyone harnessed the power of pretending to make work a bit more fun. For the same reason so many games are just a bit, you know, much. It's that inability to be subtle, that desire, shared by games companies and brand-marketing people alike to go too far, to do too much."
Another World fully in javascript !
by the always delightful Jim Rossignol
"Indie Brawl is a multiplayer, 2-dimensional fighting game that pits some of the most famous characters from indie games against each other. Think of it as an indie version of Super Smash Brothers."
Schiesel did too, when he wrote in Sunday's edition of The New York Times that The Beatles: Rock Band "may be the most important video game yet made." There's no problem with a critic taking an extreme stance. A bold statement, though, requires an inspired argument to back it up. The analysis brought to bear by Schiesel is flawed to the point of being harmful to game criticism.